It used to be the last word in youth culture. Now MTV is more about reality shows than rock stars. Can a virtual world of 3-D avatars help the network get its groove back?
Wired magazine, February 2007 Continue reading “A Second Life For MTV”
The beloved sci-fi series Firefly plans its return as a massively multiplayer online game.
Wired.com, Dec. 7, 2006 Continue reading “Firefly Reborn as Online Universe”
Think the Net has changed your life? Wait until it becomes an immersive 3D environment–and it will.
PC World, October 2, 2006 Continue reading “The Future of You”
The the creator of Lotus 1-2-3 talks about the disruptive technology that is Second Life.
Gamasutra.com, August 21, 2006 Continue reading “Mitch Kapor Talks Second Life Supremacy”
Inside the tabloid that rocked the virtual world.
Wired magazine, April 2006 Continue reading “My Second Life as a Muckraker”
How do we know who’s who on the Internet? And why it may be the most important question we face.
The Escapist, February 28, 2006 Continue reading “Anonymity is Not Enough”
Why a virtual scam might be the most important technology story of 2005.
The Escapist, December 27, 2005 Continue reading “Trust Me”
Vacation, work, and life in the virtual world. A look at the imaginary destinations visited by millions of people each year in places like Second Life.
The New York Times, October 28, 2005 Continue reading “A Virtual Holiday in the Virtual Sun”
A post on a formative gaming experience, originally written for my now-defunct Walkerings blog.
August 2005 Continue reading “The History of My Adventure”