It used to be the last word in youth culture. Now MTV is more about reality shows than rock stars. Can a virtual world of 3-D avatars help the network get its groove back?
Wired magazine, February 2007 Read the rest of this entry »
Think the Net has changed your life? Wait until it becomes an immersive 3D environment–and it will.
PC World, October 2, 2006 Read the rest of this entry »
The the creator of Lotus 1-2-3 talks about the disruptive technology that is Second Life.
Gamasutra.com, August 21, 2006 Read the rest of this entry »
Inside the tabloid that rocked the virtual world.
Wired magazine, April 2006 Read the rest of this entry »
How do we know who’s who on the Internet? And why it may be the most important question we face.
The Escapist, February 28, 2006 Read the rest of this entry »
Why a virtual scam might be the most important technology story of 2005.
The Escapist, December 27, 2005 Read the rest of this entry »
A post on a formative gaming experience, originally written for my now-defunct Walkerings blog.
August 2005 Read the rest of this entry »
If you don’t grow up with money and then are suddenly worth millions, how does it change your life?
Details magazine, April 2003 Read the rest of this entry »
Armed with pocket protectors instead of lead feet, the new kings of the road are taking NASCAR high-tech.
Details, February 2002 Read the rest of this entry »
Why the High-Tech Industry Wants Dropouts
The New York Times Magazine, March 5, 2000 Read the rest of this entry »