Mark Wallace at BoyReporter.com



A (reverse) chronological archive of articles and other matter I've produced over the years…


A Second Life For MTV

It used to be the last word in youth culture. Now MTV is more about reality shows than rock stars. Can a virtual world of 3-D avatars help the network get its groove back?
Wired magazine, February 2007 Read the rest of this entry »

The Future of You

Think the Net has changed your life? Wait until it becomes an immersive 3D environment–and it will.
PC World, October 2, 2006 Read the rest of this entry »

Mitch Kapor Talks Second Life Supremacy

The the creator of Lotus 1-2-3 talks about the disruptive technology that is Second Life.
Gamasutra.com, August 21, 2006 Read the rest of this entry »

My Second Life as a Muckraker

Inside the tabloid that rocked the virtual world.
Wired magazine, April 2006 Read the rest of this entry »

Anonymity is Not Enough

How do we know who’s who on the Internet? And why it may be the most important question we face.
The Escapist, February 28, 2006 Read the rest of this entry »

Trust Me

Why a virtual scam might be the most important technology story of 2005.
The Escapist, December 27, 2005 Read the rest of this entry »

The History of My Adventure

A post on a formative gaming experience, originally written for my now-defunct Walkerings blog.
August 2005 Read the rest of this entry »

What It’s Like To Be A Millionaire

If you don’t grow up with money and then are suddenly worth millions, how does it change your life?
Details magazine, April 2003 Read the rest of this entry »

Fast Track

Armed with pocket protectors instead of lead feet, the new kings of the road are taking NASCAR high-tech.
Details, February 2002 Read the rest of this entry »

Who Needs A Diploma?

Why the High-Tech Industry Wants Dropouts
The New York Times Magazine, March 5, 2000 Read the rest of this entry »

BoyReporter.com

A (reverse) chronological archive of articles and other matter I've written or produced over the years... Find me in real time these days on Twitter or at The Last Weblog. For some even better reading, you can also buy my book on online games and virtual worlds.

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